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Terms, Privacy and Copyright

  1. Terms of Service
  2. Privacy Policy
  3. Copyright and DMCA Policy

Hyperline Terms of Service

Effective Date: November 10, 2026
Version: 2026-11-10

1. Agreement, Operator, and Eligibility

These Terms of Service ("Terms") govern your access to and use of hyperline.gg, the Hyperline desktop and mod client software, custom game lobbies, creator publishing tools, and related services (collectively, the "Service").

The Service is operated by Hyperline Labs, Inc., a Delaware corporation in formation ("Hyperline", "we", or "us"), with its mailing address at PO Box 692, Mercer Island, WA 98040. Until Hyperline Labs, Inc. obtains its own designation, Aperture Robotics, LLC administers copyright notices for the Service as described in the Copyright and DMCA Policy. Upon the filing of its Certificate of Incorporation, Hyperline Labs, Inc. assumes all rights, licenses, and obligations under these Terms, the Privacy Policy, and the Copyright and DMCA Policy, without further action or re-acceptance.

By signing in through Steam, downloading or running the Hyperline client, joining or hosting a game session, or publishing content on the Service, you agree to these Terms and acknowledge the Privacy Policy. If you do not agree, do not use the Service.

You must be at least 13 years old, the minimum age for a Steam account, to use the Service. If you are under 18, or under the age of legal majority where you live, you may use the Service only with the consent of a parent or legal guardian, who agrees to these Terms on your behalf. Mandatory consumer protections that apply where you live remain available to you and are not waived by these Terms.

2. Independence from Valve Corporation

Hyperline is an independent community platform. It is not affiliated with, endorsed by, or sponsored by Valve Corporation.

Deadlock, Steam, and all official Valve game code, characters, names, marks, and assets are the property of Valve Corporation and its licensors. Your use of Steam and Deadlock remains governed by the Steam Subscriber Agreement, and Valve alone decides matters concerning your Steam account and your access to its games.

Hyperline's custom game modes, maps, and scripts do not alter Valve's official matchmaking and do not run on Valve's official servers. Custom sessions run peer-to-peer or on dedicated custom servers.

3. The Service and Third-Party Mods

Hyperline enables players to discover, install, host, and play custom game modes, maps, movement routes, and training playlists, and enables creators to publish them.

Hyperline is an early-stage service. Features may change, and the Service or an individual mod may be interrupted or defective.

Hyperline applies automated checks and manual review before a mod or map release is publicly listed. That review is intended to reduce security and safety risks. It does not certify, endorse, or warrant that any mod or map is safe, error-free, or non-infringing. Mods are code and assets that run on your PC alongside the game, and you install and run them at your own risk.

Many custom lobbies are hosted peer-to-peer on a participating player's PC. When you join or host such a session, network traffic passes between the participants, directly or through relay infrastructure, as described in the Privacy Policy.

We grant you a personal, non-exclusive, non-transferable, revocable license to install and run the Hyperline client in order to use the Service. Hyperline reserves all rights in its software, name, and logos, except as an open-source license provides. Certain Hyperline tools and libraries, such as modlock, are released under open-source licenses, and each is governed by its own published license.

4. Accounts and Security

You sign in through Steam OpenID and may link a Discord account. Keep your Steam and Discord credentials secure. You are responsible for activity under your account that you authorize or that results from your failure to safeguard your credentials; you are not responsible for Hyperline's own fault. Report suspected unauthorized access to [email protected].

5. Creator Content and Licenses

5.1 Ownership

As between you and Hyperline, you retain ownership of the copyright and other intellectual property rights in the mods, maps, movement routes, playlists, screenshots, descriptions, and other materials you upload or publish to the Service ("Creator Content"), subject to the rights of Valve Corporation and of any third-party licensor in underlying game assets or open-source libraries.

5.2 License to Hyperline

By uploading, submitting, or publishing Creator Content, you grant Hyperline, its service providers acting on its behalf, and any successor to its business a non-exclusive, worldwide, royalty-free, fully paid, perpetual, irrevocable, sublicensable, and transferable license to use, reproduce, modify, create derivative works from, distribute, publicly display, and publicly perform the Creator Content in connection with operating, developing, and promoting the Service and Hyperline's products. This license includes the right to:

  1. store, copy, cache, mirror, and distribute the Creator Content through Hyperline's servers, content delivery networks, and peer-to-peer distribution;
  2. unpack and repack archive and VPK files, compile, transcode, and format assets for delivery, and load and run the Creator Content on servers and on players' PCs;
  3. analyze and inspect the Creator Content, by manual review and automated tools, for security, compatibility, and compliance with these Terms; and
  4. display the Creator Content's title, creator attribution, description, screenshots, leaderboards, and gameplay clips on the Service, in social preview cards, on Discord, and in promotional materials for the content and for Hyperline.

5.3 License to Players

When you publish Creator Content, you grant each player who accesses the Service a non-exclusive, worldwide, royalty-free license to download, install, execute, and play that Creator Content through the Service, and to stream or record gameplay of it. Forking, redistributing, or modifying a creator's work outside the Service requires the creator's permission, such as an open-source license the creator attaches to the work.

5.4 Withdrawal

You may withdraw published Creator Content from discovery at any time. Withdrawal removes the item from public catalog listings and stops new installs. It does not end the license in Section 5.2. In particular:

  1. Hyperline may retain and serve the content that existing leaderboards, course standings, match history, and recorded replays reference, in order to preserve the integrity of those records; and
  2. copies already downloaded to players' PCs remain under those players' control, unless Hyperline disables them because of malware or a critical security or legal issue.

5.5 Routes Derived from Public Matches

Movement routes and analytics that Hyperline derives from public match replays are published with factual attribution to the source player and match. Hyperline claims no copyright in the underlying facts of a public match.

5.6 Creator Representations

By publishing Creator Content, you represent and warrant that you own, or hold all rights and permissions necessary to grant, the licenses in this Section 5 in the material you contribute, and that your Creator Content complies with Section 7. This representation does not extend to Valve's game code and assets on which a mod, map, or route necessarily depends; those remain subject to Valve's rights and terms.

6. Feedback

If you submit feedback, suggestions, ideas, bug reports, crash reports, attached logs, screenshots or clips, code issues, patches, or code snippets to Hyperline through any channel, including the in-game or desktop feedback tool, the Hyperline Discord server and bot, GitHub, playtests, or email ("Feedback"), you grant Hyperline a perpetual, irrevocable, worldwide, royalty-free, sublicensable, and transferable license to use, copy, modify, publish, distribute, and build upon that Feedback for any purpose, including developing and improving Hyperline and other products and services, without any obligation to credit or compensate you or to keep the Feedback confidential.

Personal information contained in Feedback remains subject to the Privacy Policy, including its deletion process. Published Creator Content remains governed by Section 5 even where a bug report refers to it, and a contribution to a public open-source repository remains governed by that repository's license.

7. Acceptable Use

These rules apply to everything uploaded, published, or written on the Service, including mods, maps, routes, playlists, linked videos, profiles, lobby chat, and Feedback. You must not upload, publish, or transmit, or use the Service for:

  1. content that infringes another person's copyright, trademark, trade secret, or other intellectual property right;
  2. viruses, spyware, keyloggers, cryptocurrency miners, unauthorized network requests, collection of player data beyond what a game mode requires, or any attempt to escape the game or mod sandbox or to reach files or processes on a player's PC outside the game;
  3. cheats, hacks, aimbots, wallhacks, or other unfair-advantage software, or any code or asset that alters, hooks, or interferes with Valve's official matchmaking or servers;
  4. child sexual abuse material or any other exploitation of children. Hyperline removes suspected material of this kind immediately, preserves it only as the law requires, and reports it to the National Center for Missing & Exploited Children under 18 U.S.C. § 2258A and to law enforcement;
  5. sexually explicit or pornographic content;
  6. unlawful threats, targeted harassment, hate speech, publication of another person's private information without consent, or impersonation of another creator, player, official, or organization; or
  7. denial-of-service attacks, flooding of endpoints, circumvention of rate limits or regional restrictions, or any other conduct that violates applicable law.

7.1 Enforcement and Reporting

Hyperline may reject, remove, or disable access to any content, may mute, kick, or ban a player from Hyperline's servers, may revoke publishing or route-authoring privileges, and may suspend or terminate an account, where reasonably necessary to address a breach of these Terms, a security threat, or a legal requirement. Where Hyperline removes or restricts a person's content, access, or privileges, it provides a statement of its reasons, except where the law or an active investigation prevents it. You may request a review by writing to [email protected].

To report illegal content or conduct other than a copyright claim, write to [email protected] and state where the content is and why you believe it is illegal.

8. Copyright

Hyperline responds to valid copyright notices and counter-notices under the Digital Millennium Copyright Act, 17 U.S.C. § 512, and applicable law. The Copyright and DMCA Policy gives the designated agent's contact details, the procedure for a notice and a counter-notice, and the repeat-infringer policy.

9. Disclaimer of Warranties

TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE SERVICE, THE HYPERLINE SOFTWARE, AND ALL CREATOR CONTENT AND MODS ARE PROVIDED "AS IS" AND "AS AVAILABLE", WITHOUT WARRANTIES OF ANY KIND, EXPRESS, IMPLIED, OR STATUTORY, INCLUDING ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, OR NON-INFRINGEMENT.

Hyperline does not warrant that the Service, any mod, or any custom game session will be uninterrupted, error-free, secure, or compatible with future updates to Deadlock or Steam. Consumer guarantees and remedies that applicable law does not allow to be excluded remain in effect.

10. Limitation of Liability

TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW:

  1. HYPERLINE, APERTURE ROBOTICS, LLC, AND THEIR RESPECTIVE OFFICERS, DIRECTORS, EMPLOYEES, AND AGENTS SHALL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, EXEMPLARY, OR PUNITIVE DAMAGES, OR FOR ANY LOSS OF PROFITS, REVENUE, DATA, OR GOODWILL, ARISING OUT OF OR RELATED TO THESE TERMS OR THE SERVICE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES; AND
  2. THEIR AGGREGATE LIABILITY FOR ALL CLAIMS ARISING OUT OF OR RELATED TO THESE TERMS OR THE SERVICE SHALL NOT EXCEED THE GREATER OF (A) ONE HUNDRED U.S. DOLLARS (US $100) AND (B) THE TOTAL AMOUNT YOU PAID TO HYPERLINE FOR THE SERVICE IN THE TWELVE (12) MONTHS PRECEDING THE EVENT GIVING RISE TO THE CLAIM.

Nothing in these Terms excludes or limits liability for fraud, for willful misconduct, for gross negligence where it cannot lawfully be limited, for death or personal injury caused by negligence where the law so protects, or for any other liability that applicable law does not permit to be excluded or limited.

11. Indemnification

To the extent permitted by law, you agree to indemnify, defend, and hold harmless Hyperline, Aperture Robotics, LLC, and their respective officers, directors, employees, and agents from and against any third-party claim, liability, loss, damage, and reasonable defense cost, including reasonable attorneys' fees, arising from your content or your breach of these Terms, including any claim that your Creator Content infringes a third party's intellectual property rights or contains malware.

Hyperline will notify you promptly of any such claim. Hyperline may control the defense and settlement of the claim, and you will cooperate as Hyperline reasonably requests.

12. Governing Law and Dispute Resolution

12.1 Governing Law

These Terms are governed by the laws of the State of Delaware, without regard to its conflict-of-laws principles, subject to the mandatory consumer protections that apply where you live. The Federal Arbitration Act governs the interpretation and enforcement of Sections 12.3 through 12.6.

12.2 Informal Resolution

Before starting an arbitration or a court proceeding, the party with a dispute must send the other a written description of it. Notices to Hyperline go to [email protected]. The parties will attempt in good faith to resolve the dispute informally for thirty (30) days after the notice is received.

12.3 Agreement to Arbitrate

Any dispute or claim arising out of or relating to these Terms or the Service that is not resolved informally shall be resolved by binding individual arbitration and not in court, except as Section 12.5 provides. The American Arbitration Association ("AAA") will administer the arbitration under its Consumer Arbitration Rules before a single arbitrator. The arbitration may be conducted on written submissions, by video or telephone, or in person in the county where you live, as the AAA rules allow. The AAA rules govern the payment of filing, administration, and arbitrator fees. Judgment on the award may be entered in any court having jurisdiction. You and Hyperline each waive the right to a trial by jury.

12.4 Class Action Waiver

You and Hyperline may bring claims against the other only in an individual capacity, and not as a plaintiff or class member in any class, collective, consolidated, or representative proceeding. The arbitrator may not consolidate the claims of more than one person and may award relief only to the individual party seeking it. If this Section 12.4 is held unenforceable as to a particular claim or remedy, that claim or remedy shall be severed and decided in court under Section 12.7, and the remaining claims shall proceed in arbitration.

12.5 Exceptions

Either party may bring an eligible individual claim in small-claims court. Either party may seek injunctive or other equitable relief in court to stop the infringement or misuse of its intellectual property rights. A consumer may bring a claim in any forum that the law of the consumer's residence makes mandatory.

12.6 Right to Opt Out

You may opt out of Sections 12.3 and 12.4 by sending an email to [email protected] within thirty (30) days after you first accept these Terms. The email must state your name, your SteamID64, and that you opt out of arbitration. Opting out does not affect any other provision of these Terms.

12.7 Courts

Any proceeding that is not subject to arbitration shall be brought exclusively in the state or federal courts located in the State of Delaware, and you and Hyperline consent to the personal jurisdiction and venue of those courts, subject to Section 12.5.

13. Export and Sanctions Compliance

You may not access or use the Service if you are located in a country or region subject to comprehensive United States trade sanctions or if you appear on a United States government restricted-party list. You agree to comply with applicable export-control and sanctions laws.

14. Changes and General Provisions

14.1 Changes to These Terms

Hyperline may update these Terms as the Service develops. When a change is material, Hyperline will post the updated Terms with a new effective date and will announce the change on the /patch-notes page and in the Hyperline Discord announcement channel at least seven (7) days before it takes effect, unless an urgent legal, safety, or security requirement calls for an immediate change. If a change materially alters the license granted under Section 5, creators will be asked to accept the new version before publishing their next release.

14.2 Changing or Ending the Service

Hyperline may change, suspend, or discontinue any part of the Service, or end your access or account, at any time and for any reason, without liability to you.

14.3 Assignment

You may not assign these Terms without Hyperline's consent. Hyperline may assign these Terms, including every license granted under them, without restriction and without re-acceptance, to any successor in connection with a merger, a reorganization, or a sale of all or substantially all of the business or assets to which the Service relates.

14.4 Force Majeure

Hyperline is not liable for any failure or delay in providing the Service that results from a cause beyond its reasonable control, including an outage or change of Steam, Deadlock, or another Valve service, a failure of a hosting, network, or other third-party provider, an attack on the Service, a natural disaster, or an act of government.

14.5 Entire Agreement, Severability, and Waiver

These Terms, the Privacy Policy, and the Copyright and DMCA Policy are the entire agreement between you and Hyperline concerning the Service. If any provision of these Terms is held unenforceable, the remaining provisions remain in full force, subject to Section 12.4. A failure to enforce a provision is not a waiver of the right to enforce it later.

14.6 Survival

The licenses you grant and Sections 5.4, 6, and 9 through 14 survive the termination of these Terms.

15. Contact

  • General and legal notices: [email protected]
  • Account or content deletion: [email protected], with [URGENT] in the subject line
  • Other privacy requests: [email protected]
  • Copyright notices: [email protected], or [email protected] during interim administration
  • Mailing address: Hyperline Labs, Inc., PO Box 692, Mercer Island, WA 98040

Hyperline Privacy Policy

Effective Date: November 10, 2026
Version: 2026-11-10

1. Scope

This Privacy Policy describes the information that Hyperline collects through hyperline.gg and the Hyperline desktop and mod client software (the "Service"), how that information is used and shared, how long it is kept, and how you may exercise your rights. The Service is operated by Hyperline Labs, Inc., a Delaware corporation in formation ("Hyperline", "we", or "us"), with its mailing address at PO Box 692, Mercer Island, WA 98040. Upon the filing of its Certificate of Incorporation, Hyperline Labs, Inc. assumes the responsibilities of the controller described in this Policy.

Hyperline does not sell or rent your personal information.

2. Information We Collect

2.1 Account and Identity

When you sign in through Steam OpenID, we receive your SteamID64, Steam display name, and avatar, and we record the permissions your account holds on Hyperline. We record the Deadlock rank observed for your account.

If you link a Discord account or use the Hyperline Discord bot, we record your Discord user ID, your username, and your notification preferences.

If you apply to publish, or publish, mods, maps, routes, or playlists, we store your creator profile, including its biography and external links.

2.2 Sessions, Devices, and Connections

We store a digest of the token for each active sign-in session, with the sign-in method and the session's expiry.

When you pair the Hyperline desktop client, we store a cryptographic proof of the device, its peer identifier, the Steam account active on the PC, and its online and in-game status, so that the website can start and connect your game.

We collect general hardware and diagnostic information about your PC, such as its operating system, performance measurements, and hardware configuration. Performance measurements include counts of lag and slow frames in each session.

When you visit hyperline.gg or connect to our servers, we process your IP address, the country or region derived from it, the time of each request, and the bot-protection signals of Cloudflare Turnstile.

2.3 Usage Records

We record events that describe how the Service is found and used. These include each sign-in, with its method, the country derived from your IP address, the website or creator link that referred you, and the first page you opened; visits to the website and to the Hyperline Discord activity; the country from which the desktop client connects; downloads; the lobbies you create and join, the route by which you joined, and who invited you; your presence and the results of games; mod settings you change; and errors that the Service displays to you.

We also count visits by referring website, link source, and first page without associating those counts with an account.

2.4 Gameplay, Social, and Community Activity

We store your Hyperline friendships, party memberships, and participation in custom lobbies and tournaments.

We store messages sent in lobby chat, so that the participants can communicate. Automated tools flag messages on Hyperline's servers that may breach our rules, and a person decides any resulting action. We keep a record of each mute, kick, or ban and the reason for it.

When you complete a movement course, route, or drill, we record your result, your progress, and a recording of your movement, for leaderboards and standings.

Hyperline derives movement routes, match statistics, and coaching reports from the match data and public replays that Valve makes available for Deadlock matches, and attributes them factually to the player, by SteamID64 and display name, and to the match.

If you enable browser notifications, we store your browser's Web Push endpoint and encryption keys until you turn notifications off.

2.5 Feedback and Reports

When you submit feedback, a bug report, or a code issue through the in-game or desktop feedback form or the Hyperline Discord server, we collect the text of the message, your Steam or Discord identifier and display name, and any log, screenshot, or clip you attach.

2.6 Cookies

The Service sets the following cookies, each of which is strictly necessary to its operation.

Cookie Purpose Duration
__Host-session Keeps you signed in Until the session expires or you sign out
__Host-provider Carries a Steam or Discord sign-in that is in progress The duration of the sign-in attempt
Cloudflare security cookies Bot protection and Turnstile verification Set by Cloudflare

Playlist videos and previews on hyperline.gg are embedded from youtube-nocookie.com. An embedded player may load when it is displayed, and a preview may play automatically, so your browser may contact YouTube before you choose to play a video.

3. How We Use Information

We use the information described above:

  1. to provide and operate the Service, including to authenticate your account, pair your desktop client, form and connect custom lobbies, deliver mods, maps, and routes, display leaderboards, and send the notifications you request;
  2. to maintain safety, security, and integrity, including to review uploaded mods for malware, moderate lobby chat and other content, prevent abuse, and enforce the Terms of Service;
  3. to investigate problems and improve the Service, including by classifying feedback and bug reports through internal workflows and third-party processing services;
  4. to measure how the Service is found and used, and to prepare statistics that do not identify any individual; and
  5. to comply with legal obligations, including valid copyright notices, legal process, sanctions requirements, and privacy requests.

3.1 Legal Bases

Where the data-protection law of the European Economic Area or the United Kingdom applies, we process personal data on the following bases:

  • performance of a contract (Article 6(1)(b)): providing your account, the connection to your paired PC, custom lobbies, leaderboards, and creator publishing tools;
  • legitimate interests (Article 6(1)(f)): the security of the network and of mods, the prevention of abuse and cheating, the investigation of problems, the measurement of the Service, compliance with United States copyright and sanctions law, and the factual attribution of routes and reports derived from public match data, in each case balanced against your rights and subject to your right to object under Section 6;
  • consent (Article 6(1)(a)): optional browser notifications and optional Discord account linking, each of which you may withdraw at any time; and
  • legal obligation (Article 6(1)(c)): obligations under the law of the European Union, a member state, or the United Kingdom to which we are subject.

4. Who Receives Information

We disclose personal information to the following categories of recipient, as necessary to operate the Service.

Recipient Information received Purpose
Cloudflare, Inc. Web traffic, IP address, country or region, browser bot signals, and relayed game connections Reverse proxy, content delivery, protection against attacks, Turnstile verification, and connection relay. See Cloudflare's Privacy Policy and its Turnstile Privacy Addendum.
Hosting and storage providers Application data, databases, content, and game server traffic Operating our servers and storing data in the United States and Europe
Game and community platforms you use with Hyperline Sign-in requests, public profile and match lookups, and messages in our community server Sign-in, identity and match facts, community features, and receipt of feedback
Third-party processing services Feedback, bug reports, and chat messages, with the names of their authors and details of attachments Classifying feedback and flagging chat for review
Team collaboration tools Feedback messages and the names of their authors Delivering reports to the people who act on them
Embedded video player Browser requests made when an embedded video or preview loads or plays Video playback
Browser push services Web Push endpoint and notification content Delivering the notifications you enable
Other players in your lobbies Your Steam display name, avatar, presence, and lobby chat and, where a session connects peer-to-peer without a relay, your IP address and port Multiplayer sessions and leaderboards

We may share with sponsors and partners statistics that do not identify any individual, such as the number of players in a country. We do not give sponsors or partners personal information about players.

We may also disclose information where valid legal process requires it, such as a subpoena, court order, or search warrant; to report suspected child sexual abuse material to the National Center for Missing & Exploited Children as 18 U.S.C. § 2258A requires; to process copyright notices and counter-notices under the Copyright and DMCA Policy; and in connection with the incorporation of Hyperline Labs, Inc. or a merger, acquisition, or reorganization of the business, subject to the protections of this Policy.

5. Retention and Deletion

We keep your account profile, linked identities, creator profile, usage records, lobby chat, friendships, parties, and feedback for as long as your account exists. When your account is deleted, we delete these records or remove from them the information that identifies you.

We keep sign-in sessions, paired PCs, and Web Push subscriptions for as long as the session, pairing, or subscription lasts. We keep per-session performance measurements for 30 days.

We keep copyright notices, counter-notices, legal holds, and security logs for as long as legal compliance and security require.

To request deletion of your account or content, email [email protected] with [URGENT] in the subject line and identify the account or content. We verify your authority over the account or content and respond within thirty (30) days, either confirming the deletion or explaining what we retain and why. We may retain information that legal compliance or security requires, and content that existing records reference as Section 5.4 of the Terms of Service describes, subject to your rights under applicable law.

6. Your Rights

Wherever you live, you may ask us:

  1. for a copy of the personal data we hold about your account;
  2. to correct inaccurate account information; and
  3. to delete your account and personal data.

You may unlink your Discord account or turn off browser notifications at any time.

If you reside in the European Economic Area or the United Kingdom, you also have the rights that the GDPR and the UK GDPR provide, within the time limits they set. These include the right to object to processing based on legitimate interests and the right to ask us to restrict processing. You may ask us to remove or de-identify the attribution of a route or report derived from a public match, and we assess each such request under Article 21. You may also lodge a complaint with your data-protection supervisory authority.

Send deletion requests as Section 5 describes and other privacy requests to [email protected]. Include your SteamID64 or the address of the content concerned, so that we can locate your records. An identifier alone does not establish ownership of an account, and we may ask you to sign in or to complete another verification step before we disclose or delete information.

7. International Transfers

Hyperline operates from the United States and processes data in the United States and Europe. Where the law requires a safeguard for a transfer of personal data, we use one, such as our providers' Standard Contractual Clauses.

8. Children

The Service is not directed to children under 13, the minimum age for a Steam account, and we do not knowingly collect personal information from them. If we learn that we have collected personal information from a child under 13, we will promptly delete the account and its data. If you believe that a child under 13 has used the Service, write to [email protected].

9. Changes to This Policy

When we make a material change to this Policy, we will update the effective date above and announce the change on the /patch-notes page and in the Hyperline Discord announcement channel at least seven (7) days before it takes effect.

10. Contact

  • Account or content deletion: [email protected], with [URGENT] in the subject line
  • Other privacy requests and questions: [email protected]
  • Legal contact, including for authorities: [email protected]
  • Mailing address: Hyperline Labs, Inc., PO Box 692, Mercer Island, WA 98040

Hyperline Copyright and DMCA Policy

Effective Date: November 10, 2026
Version: 2026-11-10

Hyperline respects the intellectual property rights of creators, game developers, and other copyright holders, and expects everyone who uses hyperline.gg and the Hyperline client (the "Service") to do the same. Hyperline responds expeditiously to valid notices of claimed infringement under the Digital Millennium Copyright Act, 17 U.S.C. § 512 ("DMCA"), and applicable law.

1. Designated Copyright Agent

Send copyright notices and counter-notices for Hyperline Labs, Inc. to the agent below. Aperture Robotics, LLC administers copyright notices for the Service while Hyperline Labs, Inc. is in formation. The Copyright Office registration DMCA-1070193 is Aperture's registration and is not a separate registration for Hyperline Labs, Inc., which will obtain its own designation.

  • Copyright agent: Christian Stewart
  • Service provider: Hyperline Labs, Inc. (in formation)
  • Interim administrator: Aperture Robotics, LLC
  • Mailing address: PO Box 692, Mercer Island, WA 98040
  • Telephone: (818) 308-5071
  • Email: [email protected] or [email protected]

Email is the fastest route. Do not send support requests or bug reports to the copyright agent.

2. Notice of Claimed Infringement

If you are a copyright owner, or are authorized to act for one, and you believe that a mod, map, route, playlist, screenshot, or other material on the Service infringes your copyright, send the designated agent a written notice containing each element required by 17 U.S.C. § 512(c)(3):

  1. a physical or electronic signature of the owner of the exclusive right that is allegedly infringed, or of a person authorized to act on the owner's behalf;
  2. identification of the copyrighted work claimed to have been infringed or, where one notice covers several works, a representative list of them;
  3. identification of the material claimed to be infringing and information reasonably sufficient to permit Hyperline to locate it, such as its Hyperline URL or its mod, release, route, or playlist ID;
  4. information reasonably sufficient to permit Hyperline to contact you, such as your name, mailing address, telephone number, and email address;
  5. a statement that you have a good-faith belief that the use of the material in the manner complained of is not authorized by the copyright owner, its agent, or the law; and
  6. a statement that the information in the notice is accurate and, under penalty of perjury, that you are authorized to act on behalf of the owner of the exclusive right that is allegedly infringed.

Under 17 U.S.C. § 512(f), a person who knowingly and materially misrepresents that material or activity is infringing may be liable for damages, including costs and attorneys' fees.

3. Action on a Valid Notice

On receiving a complete and valid notice, Hyperline expeditiously removes or disables access to the identified material. Hyperline then notifies the creator who uploaded it, stating the reason for the removal and the notice reference and explaining how to submit a counter-notice.

4. Counter-Notice

If your material was removed or disabled following a copyright notice and you believe in good faith that this resulted from mistake or misidentification, you may send the designated agent a written counter-notice containing each element required by 17 U.S.C. § 512(g)(3):

  1. your physical or electronic signature;
  2. identification of the material that was removed or disabled and the location at which it appeared before removal, such as its URL or its release or route ID;
  3. a statement under penalty of perjury that you have a good-faith belief that the material was removed or disabled as a result of mistake or misidentification; and
  4. your name, mailing address, and telephone number, together with a statement that you consent to the jurisdiction of the Federal District Court for the judicial district in which your address is located or, if your address is outside the United States, for any judicial district in which Hyperline may be found, and that you will accept service of process from the person who submitted the original notice or that person's agent.

5. Restoration

On receiving a complete and valid counter-notice, Hyperline promptly sends a copy to the person who submitted the original notice and informs that person that the material will be restored as this section provides.

Under 17 U.S.C. § 512(g)(2)(C), Hyperline restores the material not less than ten (10) and not more than fourteen (14) business days after receiving the counter-notice, unless the designated agent first receives notice that the original complainant has filed an action seeking a court order to restrain the creator from engaging in infringing activity relating to the material.

6. Repeat Infringers

In accordance with 17 U.S.C. § 512(i), Hyperline maintains and reasonably implements a policy for the termination, in appropriate circumstances, of users and creators who are repeat infringers.

A creator who repeatedly infringes loses publishing and route-authoring privileges and, in appropriate circumstances, the account. A notice that the complainant withdraws, or that a valid counter-notice answers, does not count against a creator. Hyperline may also revoke publishing privileges or terminate an account after a single flagrant or willful infringement, such as uploading again material that was removed under a valid notice.

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